Gamification 3.0: From Theory to Taking Action
Participants can expect some design strategies necessary to deliver action oriented gamification and results. These activities often stress the importance of a social community, and rely heavily on analytics to measure and monitor users’ actions. Our esteemed panel provides examples of the dismal fails, the epic wins and the untapped promises of gamification to shape our actions and institutions.
Presenters
Dutch Driver
Principal
Choragus Consulting
Dutch Driver is the founder and owner of Choragus Consulting. He has a Level III certification in gamification, a Certified Agile Scrum Master, Certified in Myers-Briggs Type Indicator (MBTI), and ...
Show the restMonica Cornetti
Founder & CEO
Sententia Gamification Consortium
There are moments where a decision, followed by dedication, leads to new life directions. For Monica Cornetti, her decision to pursue a Master of Science in Economic Development and Entrepreneurshi...
Show the restRoss Smith
Dir of Customer Engineering
Microsoft/Skype
Ross Smith, FRSA
Director of Engineering
Skype Customer Feedback and Data Insights
Ross is a Fellow of the Royal Society of the Arts and blogger. Author of The Practical Guide to Defect Pre...
Show the restYu-kai Chou
Founder & CEO
Octalysis Group
Yu-kai Chou is an Author and International Keynote Speaker on Gamification. He is the Original Creator of the gamification framework: Octalysis, and the author of Actionable Gamification: Beyond Po...
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