2016 Schedule

Interactive: March 11–15  •  Film: March 11–19  •  Music: March 15–20

Game Design and Interactive Prototyping with Unity3D

Saturday, March 19
5:00PM - 6:00PM

Austin Convention Center
Room 4abc
531 E 4th St

The Unity game engine is an amazing tool for making games! From AAA to mobile, Unity has the ability to port to almost every platform. Prototyping is often a balance of design and programming. Prototyping is crucial when designing gameplay features. This session will dive deep into the game development process, and the many elements and skills involved. We will discuss productive brainstorming techniques, and cover an in-depth overview of the awesome technical capabilities of the Unity engine.

Hashtags: #sxsw #SXSWGaming

Presenters

Finn Staber at SXSW

Finn Staber

Programmer/Designer

Portalarium Inc

Finn Staber is a Programmer/Designer at Portalarium working on Shroud of the Avatar. He has additional experience in Visual FX, 2D/3D Animation/Rigging, 3D Art and World Building. He has helped lau...

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Details

Access
Music Badge, Film Badge, Interactive Badge, Gold Badge, Platinum Badge, Music Festival Wristband, Film Festival Wristband, Artist Wristband, Guest Pass
Event Type
Sessions
Track
SXSW Gaming
Level
Advanced
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