Work is getting flatter. There’s no central server dishing out orders. It’s a peer-to-peer, co-evolving world. The team that flocks together, rocks together. The future of work is not about dull routine, it’s about being more human. It’s about curiosity, exploration, flexibility and imagination. Gamestorming is for people who want to design the future, to change the world, to make, break and innovate. It's a kind of Jedi-judo for inventors, explorers and change agents who want to engage the swarm, surf the infosphere and fan the creative hive to an excited state. Gamestorming is a practice made of people, paper and passion. The enabling technologies are sticky notes, whiteboards, index cards, loose rules and fast action. Gamestorming is a mashup of game principles, game mechanics and work. It’s about weaving energy and fast-feedback loops into your work, into your meetings with co-workers, into your design and development activities. Gamestorming is the future of work. Our panel of Gamestorming Jedi will infect you with the Gamestorming virus, so you can carry it back with you and unleash the contagion to the other nodes in your network. There is no antidote.
Dave Gray is an information designer, educator and management consultant focused on visual thinking and cross-disciplinary group creativity. He is the founder of XPLANE, a global consultancy serving the Fortune 500, which is now part of the Dachis Group, a social business consultancy started by Razorfish co-founder Jeff Dachis. Dave is also a partner at the Dachis Group as well as the co-founder of Vizthink, an international community of visual thinkers. His most recent book, Gamestorming: A Playbook for Innovators, Rulebreakers and Changemakers was published by O'Reilly Media in 2010.
James is a senior consultant at XPLANE. He believes that visualization is essential to understanding what things are, how they work, and why they matter. He works side-by-side with large technology and government clients to shape their strategy, transformation and communication programs. With co-authors Dave Gray and Sunni Brown, James has written Gamestorming as a guide to getting started in combining the power of visualization with the structure of the group process.
Sunni Brown is a business owner, creative director, speaker and co-author of the business book, GameStorming. She’s best known for her large-scale live content visualizations and she's also the leader of The Doodle Revolution – a growing effort to debunk the myth that doodling is a distraction. Her work was recently featured in The Washington Post, Shape Magazine, Net Magazine UK, A List Apart and the Arab News. Sunni presents on Gamestorming, innovation, and visual thinking and the brain at events like TED, SXSW, the IDEA Conference, Duarte Design, the NY School of Visual Arts and her living room.
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